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Darkrose reviews Neverwinter Nights (PC)

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Darkrose said...

Do you ever get that funny tingerly feeling when a games opening movie finishes? No? Might just be me.
Upon approching Neverwinter Nights I had a bit of a problem. I had found and played a demo of Dungeon Siege first. While today the graphics were nothing to shout about but back then, full 3D RPG's were rare. The music and the setting of Dungeon Siege grabbed hold of me and smotherd me in its grahpical lovelyness. Then I found NWN and the graphics compared to DS put me off a bit. Oh, but oh I'm glad I stuck with it.
you see, the relentless bashing of monsters got tedious after a while. While there was a good story lurking behind the hordes of creatures all lusting after your fragile body I got bored.
NWN had an epic, spanning story with quests that could if you wanted not involve fighting. It harked back to the days of my first RPG Icewind Dale. And despite the grahpics (in my own opinion) being inferior to DS I fell in love with NWN Story based RPG's, I found were what I liked and NWN delivers the goods.
As with most RPG you create your hero. No party creation this time round, its mostly solo play except a few hired companions. Male, Female, wizard, warrior whatever you choose it dosn'ty make any diffirence to how people treat you, just how you fight and sometimes helps with a quest if you know your stuff in your chosen class. You have been recruited by a saucy elf named Arebeth to help cure a plauge called The Wailing Death that has swept throughout the city, killing hundreds and turning the local populace into miserable bastards. As with any epic RPG the whole thing goes tits up and your packed off to the city. I've said it before and I'll say it again. I love atmosphere in games and the feeling of a city drawn to its limits is recreated very well. Not only the city but all those fun RPG locations. Caves, crypts, woods and NPC houses with pretty music to boot. You know what you have to do. Level up and fight bad guys (unless you want to be a total dick) and save the world from a threat greater than anyone can guess. If your familer with the rules surrounding Forgotten Realms RPG than you'll be ok. If not, the game will help you during the character creation process so you can't really go wrong. After a few playthrough's you'll get the hang of it and can level up how you see fit.
Apart from the main quest (which is bloomin' long and very, very satisfying) is numerous side quests all waiting to grant you those valuble XP. These mostly range to killing things but hey, you do get to rescue a few people! the UI is a dream to use as well, and one of the best I've come across. With three sets of quickbars, the ability to add notes to your journey to dropping map pins, the game really does help you along as much as it can. You can even choose to hide the UI of you like. Oh and check out the radial menu system. Very cool.
As for much else I can't really say as I don't want to spoil the delights that NWN hides. It's a first class game, worthy of the awards it won. And while in todays world of flashy graphics engines and zero story games it dosn't hurt to return to NWN world. I certainly to and in fact I think I here it calling my name right now.

Game Traits applied to Neverwinter Nights (PC) by Darkrose

  • The Setting:
  • Playing As:
    Customized Character
  • Playing Against:
    Everything I can kill
  • How it's Played:
    RPG, single player
  • General Tone:
Neverwinter Nights

Neverwinter Nights (PC)

Genre/Style: Role-playing/Third-Person 3D Action RPG
Release Date: 19/JUN/02
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